Transactional Analysis, Eric Berne, Scripts and Energy Blockages

LIFE SCRIPTS

DEFAULTER


Thesis. "Defaulter" is more than a game, it is a life script, a plan for your whole life, as it does all over the world.

Life Games


ALL games have an important and probably decisive influence on the destinies of the players under ordinary social conditions; but some offer more opportunities than others for lifelong careers and are more likely to involve relatively innocent bystanders. This group may be conveniently called Life Games.

It includes "Addict," "Defaulter," "Kick Me," "Now I've Got You, You Son of a Bitch," "See What You Made Me Do" and their principal variants. They merge on the one side with marital games, and on the other with those of the underworld. All these games are Implant Blockage created Distractions which are a total waste of time, only removable by Energy Enhancement meditation Based techniques.

Their use is promoted by Hollywood Advertising (Psychopathic Killing as an advertisement for people to join the Army) Bollywood Advertising (Dancing and sweet love to get you to enter into the Householder Game and create a massive Population so that a massive army can be generated) and childish novels as attention distracters from the Master Game.

Life games are a big subject to do with purpose, one of the energies of the Will, of the Avatar of Synthesis.

What is your purpose, your mission in this lifetime?

What is distracting you from your purpose?

 

 

META GAMES AND OBJECT GAMES

PLAYED BY PROSPEROS AND CALIBANS

BY ASCENDERS AND DESCENDERS

BY FORREST GUMP AND FORREST GUMP'S GIRLFRIEND

GAME AIM
MASTER GAME INTEGRATION AND SYNTHESIS - SOUL, MONAD, LOGOS, AVATAR OF SYNTHESIS INFUSION - ILLUMINATION
WORLD INTEGRATION INTEGRATION AND SYNTHESIS
RELIGION GAME SALVATION
SCIENCE GAME KNOWLEDGE
ART GAME BEAUTY
HOUSEHOLDER GAME RAISE FAMILY
NO GAME NO PURPOSE
HOG IN TROUGH WEALTH
COCK ON DUNGHILL FAME
MOLOCH GAME WAR, GLORY OR VICTORY

The big celebration, the wedding or housewarming, takes place not when the debt is discharged, but when it is undertaken.

What is emphasized on TV, for example, is not the middle-aged man who has finally paid off his mortgage, but the young man who moves into his new home with his family, proudly waving the papers he has just signed and which will bind him for most of his productive years.

After he has paid his debts—the mortgage, the college expenses for his children and his insurance—he is regarded as a problem, a "senior citizen" for whom society must provide not only material comforts but a new "purpose."

This is the life of Nothing. You come into the world with Nothing; make some money, pay the bills for the hospital and you leave with Nothing!!

 

As in India, if he is very shrewd, he may become a big creditor instead of a big defaulter, but this happens relatively rarely.


As this is written, a sow bug crawls across a desk. If he is turned over on his back, one can observe the tremendous struggle he goes through to get on his feet again. During this interval he has a "purpose" in his life.

When he succeeds, one can almost see the look of victory on his face. Off he goes, and one can imagine him telling his tale at the next meeting of sow bugs, looked up to by the younger generation as an insect who has made it.

And yet mixed with his smugness is a little disappointment. Now that he has come out on top, life seems aimless. Maybe he will return in the hope of repeating his triumph. It might be worth marking his back with ink, so as to recognize him if he risks it. A courageous animal, the sow bug. No wonder he has survived for millions of years.

This is the Existential Position of Eric Berne which is true of any game except the Master Game of Illumination.


Most young people, however, take their mortgages very seriously only in times of stress. If they are depressed, or the economic situation is bad, their obligations keep them going - and may prevent some of them from committing suicide.

Most of the time they play a mild game of "If It Weren't for the Debts," but otherwise enjoy themselves.

It is another version of the Poor me Strategy.

I remember as a child the violator satisfaction I gained by inventing the original thought of loaning money in the Game of Monopoly as it extended the game, returned All the money to me and made slaves of all the other players.

A Violator needs a Poor Me as a Sadist needs a Masochist. Even the selfish competitive psychopathic Star is a Violator.

Masochist, "Beat Me, Beat Me!!" Sadist, "NO!!" - my favourite Energy Enhancement joke!!

We find that the opportunities both these roles give to the players to exchange or vampirise energies is the only reason these roles exist.

A Violator will turn into a Poor Me as easily as flipping a coin. In reality the role does not matter. Only the exchange, Vampirism of energy matters.

The antithesis of these roles played constantly in an infinity of games is Energy Enhancement.

As we learn in Energy Enhancement how to tap the Universal Energy Field we find we do not need to steal or Vampirise energy from others, ever again.

As we learn in Energy Enhancement how to remove the energy blockage sub - personalities using the Violator, Star and Poor Me roles, so we stop using them unconsciously and instead learn how to use them constructively.

My Master, Swami Satchidananda said that, "All the people on this planet are mad. So if we do not act mad with them, they will destroy us!!"

Indeed for this reason the advice of the Yoga Sutras of Patanjali - Book One, Sutra 33,  should be taken in dealing with relationships..

1. When people are happy (Star), be happy with them otherwise they will flip into Psychopathic Violators in an instant and make mince meat of you!!.

2. When people are unhappy (Poor Me) be sympathetic - but do not offer advice as they can flip into violators in an instant.

3. Only make friends of the Enlightened.

4. Stay away from evil... jealous violators who will make a point of psychopathically destroying you.

 

Only a few make a career out of playing a hard game of "Defaulter" whose aim is not only money, it is also a search for Attention and Energy.


"Try and Collect" (TAG) is commonly played by young married couples, and illustrates how a game is set up so that the player "wins" whichever way it goes.

The Whites obtain all sorts of goods and services on credit, petty or luxurious, depending on their backgrounds and how they were taught to play by their parents or grandparents.

If the creditor gives up after a few soft efforts to collect, then the Whites can enjoy their gains without penalty, and in this sense they win. If the creditor makes more strenuous attempts, then they enjoy the pleasures of the chase as well as the use of their purchases.

The hard form of the game occurs if the creditor is determined to collect. In order to get his money he will have to resort to extreme measures. These usually have a coercive element—going to White's employers or driving up to his house in a noisy, garish truck labeled in big letters COLLECTION AGENCY.


At this point there is a switch. White now knows that he will probably have to pay. But because of the coercive element, made clear in most cases by the "third letter" from the collector ("If you do not appear at our office within 48 hours. . . ."), White feels peremptorily justified in getting angry; he now switches over to a variant of "Now I've Got You, You Son of a Bitch."

In this case he wins by demonstrating that the creditor is greedy, ruthless and untrustworthy. The two most obvious advantages of this are (1) it strengthens White's existential position, which is a disguised form of "All creditors are grasping,"

And (2) it offers a large external social gain, since he is now in a position to abuse the creditor openly to his friends without losing his own status as a "Good Joe." He may also exploit further internal social gain by confronting the creditor himself.

In addition, it vindicates his taking advantage of the credit system: if that is the way creditors are, as he has now shown, why pay anybody?


"Creditor," in the form "Try and Get Away With It" (TAGAWI), is sometimes played by small landlords. TAG and TAGAWI players readily recognize each other, and because of the prospective transactional advantages of energy between various chakras through their energy connections and the promised sport, they are secretly pleased and readily become involved with each other.

Regardless of who wins the money, each has improved the other's position for playing "Why Does This Always Happen To Me?" WAHM after it is all over.


Money games can have very serious consequences. If these descriptions sound facetious, as they do to some people, it is not because they relate to trivia but because of the exposure of trivial blockage caused motivations behind matters people are taught to take seriously.

After all, the blockage does not care what happens to you. All it cares about is that it does what it does... What it is programmed to do.


Antithesis. The obvious antithesis of TAG is to request immediate payment in cash. But a good TAG player has methods for getting around that, which will work on any but the most hard-boiled creditors.

The antithesis of TAGAWI is promptness and honesty. Since hard TAG and TAGAWI players are both professionals in every sense of the word, an amateur stands as much chance playing against them as he does playing against professional gamblers.

While the amateur seldom wins, he can at least enjoy himself if he becomes involved in one of these games. Since both are by tradition played grimly, nothing is more disconcerting to the professionals than to have an amateur victim laugh at the outcome.

In financial circles this is considered strictly Out. In the cases reported to this writer, laughing at a defaulter when one encounters him on the street is just as bewildering, frustrating and disconcerting to him as playing anti-"Schlemiel" is to a Schlemiel.

 

Existentialism as the Poor Me Game

Looking at these many different types of life games it is possible to despair. This is the Existential position of looking at the mechanical people doing their mechanical things. Under the meaningless influence of Energy Blockages whose sole purpose is to Vampirise or Suck energy from you. Inhabiting the, "Meat machine" as described by Tesla, or any of the Movies created by Stanley Kubrick.

This is the Existentialist position which is a very high intellectual and philosophical position which can only end in despair or the Ultimate Poor Me!! Which always ends in suicide.

Yet life is more than this. A light shines above us, "Brighter than 10,000 Suns it shines alone!!" and it is waiting for some sign of free will for doing the right thing before it will descend on you and on me, to enlighten us.

This is the Master Game of Awakening!!

This is Energy Enhancement!!

 

Life Games, Scripts and Energy Enhancement Satchidanand

In Transactional Analysis, whenever the communication between the ego states get out of alignment, they do so because there is a script involved.

We call these sophisticated scripts programmed energy blockages.

One of the problems of all script psychotherapy is that the psychotherapists have no methodology apart from talking to deprogram you from using the scripts, to remove the energy blockages.

For example, Frank Farrelly the gifted psychotherapist said in his book, "Provocative Therapy" talking to another psychotherapist, "Both you and I know that curing an alcoholic is like chipping ice from the Antarctic"

The fact is that psychologists have no methodology apart from talking to remove energy blockages and put a halt to ANY of these Life games.

They have no examples of energy blockages being removed.

They have no patients they can point to who have recovered.

Even Alcoholics Anonymous say that there is no cure. All its members are Alcohol Free, "Just for one day"

Likewise with the psychopathic Violator and the Star like Stalin or Mao reflected in the bad words and actions of petty tyrants the world over.

These addicts, petty tyrants and slaves we see at all levels of every society in the world.

All caused by Energy Blockages...

Energy Blockages are the cause of all your misery.

Energy Blockages are the cause of all the misery in the World.

Whereas for thousands of years, spiritual masters have been through a process to remove all energy blockages starting with meditation.

The results are shown in people like Jesus, Buddha and Rumi. People who overcame all the problems of humanity within themselves and became truly free of all that.

Energy Enhancement utilises Ancient Effective and truly successful techniques to ground Negative Energies, Remove Energy Blockages, and Master Relationships and in the process remove all these stupid life games.

All our students - we have over 50 course reports - say that Energy Enhancement Works!

 

Come and give Satchidanand a try..

EMAIL sol@energyenhancement.org

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